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The Legend of Swagger!

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Post by Freetimer Wed Oct 06, 2010 1:51 am

Look what I just happened to have saved in a known location just waiting for me to bring it up again:

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-Background Story-
History has never spoken of the treachery of this gladiator of doom. Named by the blade he wears he ravages the regions of outland, gaining alliances with the most evil of races. Soon The Swagger will come and wreak havoc upon the denizens of Shattrath City!

-Event-
The Swagger assaults Shattrath with his army.
-Tactical plan-
-Upper Level-
Aldor has northern exit, Scryers have southern and Sha'tar has center.
-Bottom Level-
Friendly ogre faction at top, Consortium in the bottom, Lower City in the middle

Sha'tari Skyguard flies around and bombs the enemy

With each faction defending each exit of thec city, you can go to that exit and help defending as well as help Sha'tari skyguard by bombing. You get rep for the faction you're helping.

-Evil Forces-
-Upper level-
Independant Nazherim with some demon forces - Norhern exit
Skettis (forgot their name :S) - Southern exit
Lost ones - Center exit

-Bottom level-
Ogres - Northern exit
Auchenai - Center exit
The hostile nether stalker forces (if only server was up i could check (too lazy for wowwiki) - Southern exit

-The Swagger comes-
This happens at some point into the event probably after one hour or so.

-The Swagger's abilities-
Was thinking something along the path of rogues abilities

-Deadly Throw-
Deals 1800-3000 damage and additional 1200 dmg over 5 seconds and reduces healing taken by 30%.

-Finish-
Should a player come below 15% hp, The Swagger will toss his Legendary weapon ''The Swagg'' at him, killing him. The Swagger will be unarmed for the 3 seconds it takes for it to return to him. Cannot be cast on Panikas.

-Paralyze-
The Swagger paralyzes the tank, leaving him stunned for 15 seconds. During the duration The Swagger ignores the paralyzed target and heads for the player at the second place on the threat table. Cannot be cast on Panikas.


-Phase One-
The Swagger charges the center exit at the upper level. He kills everything and moves towards A'dal. Casters comes in and ''banishes'' A'dal along with the other Naaru. ''Panikas the Pure'' shows up and begins to tank Swagger. Objective is to kill the casters and keep Panikas alive before or else it's a certain wipe. The Swagger is unkillable at this stage. It is impossible to have more threat than Panikas throughout the fight.

-Phase Two-
With the casters dead the Naaru is able to weaken The Swagger, thus enabling you to kill him. This phase is basically tank and spank.

-Phase Three-
When The Swagger reaches 15% hp he will vanish and three casters will show up; Kashram the Debilitator, Labina the Wicked, Darkmaster Dugoras.

-Caster abilities-
-Kashram the Debilitator-
-Mind Flay-
Causes 400 damage per second for 3 seconds. Channeled. Is cast every 5 seconds
-Darkness-
Causes the target to take 5% more damage from shadow spells for 20 seconds. Stacks and is undispellable. Is cast once every 10 seconds

-Labina the Wicked-
-Mind Flay-
Causes 400 damage per second for 3 seconds. Channeled. Is cast every 5 seconds
-Burst of Shadow-
Causes 3000 damage to the target. Is cast once every 15 seconds.

-Darkmaster Dugoras-
-Mind Flay-
Causes 400 damage per second for 3 seconds. Channeled. Is cast every 5 seconds
-Shadow Word: Annihalate-
Deals 1000 shadow damage every 3 seconds. Lasts for 15 seconds. Is cast every 30 seconds and is only dispellable by mass dispell.

-Panikas abilities-

-Concentration-
Same as the paladin spell

-Avenger Shield-
Also the same

-Phase 4-
When the last remaining caster is about to die, he casts a 10 second stun on all players except Panikas. Panikas says something legendary and pulls Hammer of Wrath killing the caster. Then The Swagger shows up and kills Panikas using the common Rogue stunlock tactic. At this point the players will have to survive through 2 Tanks switch tanking. At this phase, The Swagger's threat table resets.

-End-
The Swagger dies, says some cool stuff, the evil forces runs off (should there be some remaining) and some nice loot drops.

-Loot-
-The Swagg-
Main handed Sword of epic or legendary quality
The damage is based on the ap/agi or w/e of the wielder, thus making it a weapon to keep. The stats and dps are similar to any standard wep you could have having that gear. Has an ability:
-Finish-
Deals 1000% wep damage (or a more sensible percentage) in a toss to a target enemy unit. The tosser of the weapon is left unarmed for 4 seconds.

-Vestment of Terrokk-
Leather chest meant for druid tanks. Has Kara quality.

-Headpiece of Tranquility-
Cloth head meant for healers. Kara quality.

-Boulderfist Gauntlets-
Plate hands meant for dps. Kara quality.

-Infused Nethercrystal-
Spell dmg offhand. Kara quality.

-Wristguards of Lost Souls-
Mail bracers meant for spell damage. Kara quality.

-Tuurem Hunting Girdle-
Mail Waist meant for physical damage. Kara quality.

Did i forget anything?

-Badge of Justice x10-
No need for explanation here right?

-Seal of The Swagger-
Begins a quest. Ends at A'dal. All rewards listed below have average kara quality:
-Mallet of the Just Defender-
Main hand mace. Healing wep
-Defender of Rights-
Main hand mace. Paladin tank wep
-Blade of Arcane Redemption-
Main hand dagger. Spellcaster wep
-Siegebreaker-
2h axe. Melee wep
-Shard of the Naruu-
one handed dagger. Melee wep
-Sword of Endurance-
Main hand sword. Tank wep
-Light-Strung Bow-
Bow. Ranged wep

If i missed something or name's already taken then say so.

-Some important things-
If you were to die, you can't run back into Shattrath and join tha fight. Why? Because everyobdy would just run in again and keep on fighting. If you die you have two choices. You either wait for the encounter to be over or release and take ress from spirit healer. Should you acidentally release will A'dal still ress you unless you ress at spirit healer. There will be a force field all around shattrath that prevents anything from coming in or out cast by skettis forces.

When the encounter is over A'dal will perform a mass ressurection and the corpses are cleaned up. The Swagger is looted for nice items and everyone's happy. Also everyone who was in the encounter can loot the boss for a quest item. Hand it in to a'dal and you'll get something nice. That would prevent alot of people doing the whole encounter for nothing.
-------------------------------------------------------------------------------------------------

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Post by Apple Wed Oct 06, 2010 3:27 am

Lold
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https://datwow.forumotion.com

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Post by panikas94 Wed Oct 06, 2010 4:20 am

its like... wow, how can a single man (dno the sex of this being) type such a story, this person must indeed be bored

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Post by Freetimer Wed Oct 06, 2010 4:57 am

Hermaphrodite, and it's like 3 months old and was created during the famous 2 week serv downtime. Think I never have been so bored as I was then.

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Post by nadakyn Wed Oct 06, 2010 3:39 pm

I think it's amazing, go for it rly
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Post by Freetimer Wed Oct 06, 2010 11:48 pm

Hey look! Another thing just happened to get copy pasted into this post!

-Background-
Hogger has grown more powerful than ever and has constructed almost a fortress in southern elwynn. There he plots for the domination of gnolls worldwide and it's up for you to stop him!

-Hogger's Camp contains:-

-Scout, Bandit, Brute, Mongrel-
All are plain dps with no special abilities. They do differ in strength though.

-Poacher-
Ranged
-Has a 60% chance to poison the target and deal 1500 nature damage over 20 seconds, stacks.

-Mystic-
-Casts a heal for 12000 once every 10 seconds, has a 3 sec cast time.
-Casts lightning bolts for 2500 damage. Has a 2 sec cast time and has no cooldown.

-Warden-
-Casts Purge which deals 1200 damage and removes one beneficial magical buff from the target. Has a 1.5 sec cast time and is cast once every 5 seconds.
-Casts Combustion which burns 1200 of a random spellcaster's mana. Has a 2 sec cast time and is cast right after Purge.

-Taskmaster-
-Uses an ability that increases damage dealt by 100% for the next 3 attacks. Is used once every 17 seconds.

-Bosses:-

-Gruff Swiftbite-
Patrolls the camps along with a gnoll mongrel

-Spells-
-Bite-
Deals 1500 initial damage and further 1500 damage over 5 seconds. Is cast every 20 seconds.
-Feriocity-
Increases Gruff's attack speed by 150% for 5 seconds. Is cast every 35 seconds.

-Fedfennel-
Stands idle at one of the larger camps along with 2 gnoll brutes and 1 mystic

-Spells-
-Pummel-
Stuns the target for 1 second. Is cast once every 7 seconds.
-Sweep-
Fedfennel makes a full sweep, dealing 3000 damage to those around him. Has a 2 second cast time and is cast once every 12 seconds.

-Seregant Brashclaw [Rare]-
Can on some occasions be found in a tent near Hogger's.

-Commanding Howl-
Increases nearby allies attack speed by 20% and damage by 20% whilst reducing damage dealt by enemies by 20% and attack speed by 20%.

-Tear-
Wounds the target, dealing 600 damage per second over 6 seconds and reduces healing taken by 30%.

-Hogger-
Stands in the largest of tents along with 2 gnoll overseers and 1 warden

-Hogger's spells:-
-Head Butt-
Stuns the target for 3 seconds. Is cast once every 10 seconds
-Pierce Armor-
Reduces the target's armor for 5 sec. 20 sec cooldown.
-Rushing Charge-
Hogger charges the ranged target lowest on the threat table and attacks him for 5 seconds. can be taunted. Is casted once every 35 seconds

More info of what the adds does will come later.

-Boss Fights-

-Gruff Swiftbite-
Mere tank and spank. You should preferably take down the adds first.

-Fedfennel-
The tricky thing about this boss fight is, that while you must interrupt the sage's heals, you cannot attack him because then Fenfennel will enrage. So you must interupt him without actually attacking him until Fedfennel is down. Note that spells like earth shock, kick and shield bash won't trigger the enrage.

-Sergeant Brashclaw-
The boss is alone but has an enrage timer of 3 minutes. Kill him fast!

-Hogger-

-Phase one-
The Warden will start purging everyone so it's wize to take him out first, but it's mostly tank and spank.

-Phase two-
When Hogger reaches 50% he will call for Gruff Swiftbite. He will come along with his companions and help Hogger unless you've killed him.

-Phase three-
At 15% Hogger will go on a chaotic rage. All his spells and abilities have their cooldown reduced by 50% and his movement speed is increased by 60%.

-End-
Hogger dies and everyone is free to loot.

-Rewards-
-2x Badge of Justice-

-Hogger's Axe-
Main handed axe with rare quality. Is complete rubbish compared to other loot. 2% drop chance.
-Hogger's Collar-
Neck, same thing there.
--------------------------------------------------------------------------------

Thinking of making another one in this time of boredom... :>

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Post by panikas94 Thu Oct 07, 2010 2:28 am

Ryxali... cba even trying to harrass u atm..

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Post by Monk3y Thu Oct 07, 2010 2:41 am

The Legend of Swagger! 1286387681127s
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Post by Frede Thu Oct 07, 2010 3:47 am

Monk3y wrote:The Legend of Swagger! 1286387681127s

learn 2 troll

The Legend of Swagger! 12860712

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Post by Ford Tue Oct 12, 2010 2:38 am

Ryxali i think you have to much spare time on your hands Wink

Thanks Ford
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Post by Freedo Tue Oct 12, 2010 5:31 am

well... he is gay u know
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Post by nadakyn Tue Oct 12, 2010 7:27 pm

Ryxali is amazing when it comes to spending his time doing this shit.
he actually creates something other than just mess about
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Post by Freetimer Wed Oct 13, 2010 4:33 am

Ford wrote:Ryxali i think you have to much spare time on your hands Wink

Thanks Ford
I have said this many times before. Ppl call me Freetimer for a reason. Very Happy

nadakyn wrote:Ryxali is amazing when it comes to spending his time doing this shit.
he actually creates something other than just mess about
+1 cookie(large,fancy)(wtb cookie smiley!)

and I will get the swagger event and hogger instance made. Even if I have to do it myself.

YU GAIS NID TO DO CUNSTRUCTIV STUF 2 INSTED OF KILING BRAINCELS IN SF!

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Post by Freedo Wed Oct 13, 2010 4:49 am

Braincells?
You honeslt belive we still got any ?
lost mine within the 30 minuts of "ZULL WISS ME" Spam the 1st day.
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Post by nadakyn Wed Oct 13, 2010 3:39 pm

btw
"LFM DPS TO ZA 4/10 !1!!"

"Invite, i'm dps brah"
"inv"
"what?"
"INV"
"Dude you just.. nvm >.>"
" INV"
"INV"
this went on for 15 mins..
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